Reverb
The Reverb effect is used to add a realistic room sound to a recording. The reverb is capable of simulating different size rooms, with different types of reflective surfaces and decay times. The reverb effect lets you control the overall room size, decay time, early reflection level, and the mixture between the original material and reverb sound.
The Reverb Effect Window
Reverb can be useful when dealing with recordings, which are completely “dead” as originally mastered. As with the various other filters, the reverb effect can be applied globally or selectively (using sync mode) to a .wav file. The reverb effect can also be used to convert a monophonic recording to a simulated stereophonic recording. The following controls are provided on the DCArt10/DC Forensics10 Reverb:
The Reverb effect is used to add a realistic room sound to a recording. The reverb is capable of simulating different size rooms, with different types of reflective surfaces and decay times. The reverb effect lets you control the overall room size, decay time, early reflection level, and the mixture between the original material and reverb sound.
The Reverb Effect Window
Reverb can be useful when dealing with recordings, which are completely “dead” as originally mastered. As with the various other filters, the reverb effect can be applied globally or selectively (using sync mode) to a .wav file. The reverb effect can also be used to convert a monophonic recording to a simulated stereophonic recording. The following controls are provided on the DCArt10/DC Forensics10 Reverb:
- Room Size: (check box)
- Small (Club)
- Medium (Auditorium)
- Large (Concert Hall)
- Very Large (Stadium)
- Reflections: (check box)
- Bright: (Simulation of a very “hard” acoustical environment, as in a stone building)
- Warm: (Simulation of a typical auditorium or theater)
- Dark: (Simulation of a heavily draped auditorium)
- Decay: Control Range 1 to 99 in relative units.
- Output Mix: (Slider Control) Control Range: 0 to 100 in percentage units.
- Reverb Presets: